Warband Leader of the Halls of Aspiration, Formely a Wandering Targeteer
Previously a traveler and a targeteer that made his coin from participating in archery competitions all across the greater regions of man.
He heard about the turmoil going on in Braylong and decided that he had a duty to protect the lands he grew up in, as well as the people that called those lands home.
He founded the Halls of Aspiration as a place for people from all places across the valley, so they could have a home when otherwise they couldn't.
Potatomancer, The Grand Brown Mage, Formerly the TruthSayer
Likely the only farmer in the region. Got annoyed because he tried planting aloe vera during the skin contagion, but then they just closed the gates and left him out - thus solving nothing.
Knight of Unknown Lord, Blacksmith, Mark of Nurgle Removed
"I'm just the local knight/"tool smith" and if anyone questions my knighthood I shall cut them down *cough* Erasmus"*cough*
A group of people who are for whatever reason outcasts, we represent the common folk. They have come together to try to become better and stronger and improve their lot in life. This is accomplished through self reflection, community support, a little skulduggery and by skirting ever so dangerously close to the eldritch horror of Tzeentch. At the moment we are corruptible, not corrupted. We are made up of refugees, ex-convicts, thugs, run-away slaves, heretics, necromancers, peasants, farmers, beggars and lepers. The seeds of this lot have lay dormant for many years, now finally awakening as a fully fledged community support group.
We seek a way to help those who are given the wrong start in life or had a dramatic fall, fend for ourselves and become the Dukes we were all meant to be. We stand together because no one else did and that makes us strong. We are tactically very flexible and love organising a good ambush.
Outwardly Ranald worshippers, drawing inspiration from the Givers of Coin, a Cult of Ranald.
Fight smarter, not harder
Although we are small in number, we make up for it by picking and choosing our fights.
Taking the extra time to plan your moves and even waking up hours before the enemy to mould the battlefield so that it is favourable to us is really what levels the playing field.
Kit is expensive
That was the orginal inspiration for us to craft all of our own gear, after a while though we ended up carving out a unique aesthetic for ourselves and there is something to say about being proud of your own gear.
Fight with words and wit
As well as our fighting on the field we have a penchant for mischief off field, in the way of playfully worded letters, slanderous posters (with permission of course) and cunning plans.
We all start somewhere
Whether it be crafting kit together, practicing our fighting on the off weekends or devising cunning plans whilst having dinner together we're all about lifting each other up.
You look down at the card that rests in your hand, the grey spirals on the copper back entrances your eyes for a moment again, the Wheel of Fortune with the inn name and a time handwritten with blue ink.
You take a deep breath and enter, local townsfolk greet you and go back to socializing with their friends and family. Talking about their day and other things but mostly about the trouble with the recent battles between the factions. A chorus of grunts from people doing squats and thrusts washes over you. A discussion circle sits in tender silence as one member unpacks their feelings about their parental relationships.
Sitting in the corner you notice a hooded individual, the glint of copper and a beckoning finger, asking you to come over. You make your way through the busy common room and sit opposite this person, "So, you did decide to join the Halls?" the person asked.
You nod your head, "If you would take me... I've been screwing up lately"
the stranger chuckles "That's fine; don't worry about it. Your past doesn't matter here friend. What matters is what you do from now on."